Project Environment
Time: 4 months
Programs: Photoshop, Maya, Unity, uScript,
Shader Forge
Project environment is my graduation project at the HKU. It is a scene built with Unity 3D. It’s key feature is a day and night cycle that influences the mood of the environment. Set in a cartoonish world it will transform as the day progresses. Where it has it is warm and comfortable during the day, it is eerie and mysterious at night. Enhanced with audio and effects such as particles and fireflies, to really bring it life. It is also equipped with a time laps function to fully experience the day and night contrast.
Unity web player coming soon.
Thanks to:
Wiebe Giebels
Marieke de Winter
Shirin Ressang
Daan Leenders
Sytze Brommersma
Jelle van den Heuvel